¿Es posible simular la actual crisis jugando a un videojuego? La respuesta obviamente es no, porque no existe ningún juego en la actualidad y en caso de que existiera seguramente todos nos querríamos mantener alejados de él.
However, I found the “experiment” that they carried out in Yorokobu in this regard very interesting. Basically, they have used Sim City 3000 (a city creation and management simulator in which in addition to building you have to control budgets to avoid bankruptcy) to apply the same measures that have been applied in the real economy.
Tax increases cause business closures, business closures cause more unemployment, and unemployment causes riots until the moment arrives when the results could not be more discouraging: Game Over. Will we suffer the same fate as the poor Sims?